Version History
This page documents Fancade's history. If you want to know what the current beta is and how to enter, go to Fancade Beta.
Fancade 1.14.5
- Release: December 28, 2023
- Quest worlds: 75
- Import/Export games option
-
Changelog
• Play Daily Challenge, and more, while offline
• Enable notifications to get e.g. friend challenges instantly
• Plus bug fixes and improvements
Fancade 1.13.5
- Release: July 5, 2023
- Quest worlds: 75
-
Changelog
• Challenge your friends in Fancade games!
• Follow your favorite game creators
• Daily Challenge shows reward progress bar
• Auto-wire placed script blocks
• Fixed can press game boxes behind notification buttons
• Fixed various UI freezes and weird behaviour
• Fixed pending challenges not getting cleared when notification is closed
• More fixes!
Fancade 1.12.5
- Release: March 15, 2023
- Quest worlds: 75
-
Changelog
• Track your total progress with the new Fanscore
• Glance your current progress bars on new You tab
• Get real-time progress bar updates while playing Battle and Quest
• Earn daily challenge streak rewards
• Warm-up mode lets you learn Battle game controls
• Free coins in battle games let you learn the shop
• Sideways scrolling makes Arcade browsing easier
Fancade 1.11.6
- Release: October 24, 2022
- Quest worlds: 75
- Battle sync
- New Battle game, Hoops!
- Use custom script blocks to save on script limit!
- Hints on some hard levels
-
Changelog
New:
• Battle sync
• New Battle game, Hoops!
• Use custom script blocks to save on script limit!
• Hints on some hard levels
• Battle and gem notification options
Fixed:
• Fixed Hoops bug and reduced lag
• Fixed physics crash
• Fixed missing scripts in old built-in script blocks
• Fixed FanJong in Quest
• Fixed wire snapping bug
• Fixed FanJong, Rex Run, Drop Down in Daily Challenges
Fancade 1.10.2
- Release: June 20, 2022
- Quest worlds: 75
- All new music by Disasterpeace and Aaron Cherof!
- 100x faster wire routing!
- Coin doubler ad
- Free-gem-a-day ad
- Battle and gem notification options
-
Changelog
New:
• All new music by Disasterpeace and Aaron Cherof!
• 100x faster wire routing!
• Coin doubler ad
• Free-gem-a-day ad
• Battle and gem notification options
Fixed:
• Fixed occasional softlock when reviewing game
• Fixed review heading sometimes listing already-reviewed games
Fancade 1.9.4
- Release: May 31, 2022
- Quest worlds: 75
- Become a moderator and rate new games!
- Publish unlisted by sharing game from Build page
-
Changelog
New:
• Become a moderator and rate new games!
• Publish unlisted by sharing game from Build page
• 4 new Quest worlds
• 100+ new daily challenges
Changed:
• Full rewrite of all ad code
• Removed publish cooldown
• Easier to pass review
• Updated Rally Legend, Layerue, Gravity Collide
Fixed:
• Can share game with zero levels
• Fixed "Not a valid email" problem
• Fixed stuck "Loading..." button
Fancade 1.8.9
- Release: March 4, 2022
- Quest worlds: 71
- New tab: Battle
- New script blocks found at Control tab (Button, Joystick)
- Perspective Camera option in Set Camera
- Fresh new UI look
- Gear Button at editor, can set Collider and Type
-
Changelog
New:
• Perspective camera
• New icon and 3D look
• More daily challenges
• Arcade feature categories
Fixed:
• Can lose fight without losing crowns
• Sometime need to Battle yourself
• Crash on Load Quest
• Recoil Level 68 is now impossible
• Block Settings dialog isn't vertically centered
• Block Settings sometimes uses wrong font
• First intro offer button can fail to hide if rewinding console
• Quickly swiping to Quest from max rewinded console can mess up shadows
• Block Settings don't apply to all parts of a multi-block
• Block Settings make it possible to attach pink wire to script block
• Can drag finger from button to joystick
• Camera switches to ortho for one frame after Polaroid screenshot capture
• Block Settings causes Fancade to lose focus and drop FPS
• Joystick can output NaN
• On-screen controls no longer auto-hides after first use
• Buggy mouse wheel scroll of disks in open game box
• Can't jump with arrow key in Wall of Doom
• Pause/resume breaks perspective camera for one frame
• Battle timers can change in split-screen mode
• Crash while dragging port from corner voxel in world origo
• Crash if changing orientation while sharing image
• Battle timer doesn't start if you quit the app instead of returning to menu
• "Loading..." UI elements are all over the place
• Possible crash when layout out Battle
• Shared image differs from Polaroid image in perspective
• Possible crash in Battle on clean install
Fancade 1.7.6
- Release: October 17, 2021
- Quest worlds: 71
- Play daily challenges and earn gems!
- Share games with links that work anywhere
- "More by <Creator>" button after finishing their Daily Challenge
-
Changelog
New:
• Play daily challenges and earn gems!
• Share games with links that work anywhere
• New Quest world
• "More by <Creator>" button after finishing their Daily Challenge
Changed:
• Countless improvements to Quest games
• Quest boxes contain all unlocked levels
• Removed "Complete % of this world"
• Quest auto-scrolls to the world where you have challenges
• Favorites are now called Saved
• High score games always show Play button (even if you "complete" it)
• Share your game from Projects page
• Daily Challenges are now a lot easier
Fixed:
• Physics objects bounce weirdly
• SFX flooding and invalid values can disable sound
• Angular motor sometimes freaks out
• Some captions are possibly insulting
• In-game shop shows ad-free-forever option (even if you own it)
• Completed goal bubbles sometimes show not crossed out
• Duplicate reward bubbles after better score syncs from server
• Quest sometimes doesn't auto-scroll to first unfinished world
• Quest box flags don't update if you complete the levels in another box
• Crash when launching Android app from Daily Challenge notification
• Links keep reopening on Android
• Softlock on Game Over screen
• Ricoshot Daily Challenge
• Pause N Roll Daily Challenge
• Game Over navbar can appear in-menu
• Blob Level 5
Fancade 1.6.6
- Release: June 10, 2021
- Quest worlds: 70
- Collect coins and get upgrades!
- Compete for rank in the Arcade
- Share game photos with captions
- New script blocks (Menu Item, Saved variables, Set Score Coins input, Win/Lose delay setting)
- Fresh new UI look
-
Changelog
New:
• Collect coins and get upgrades!
• Compete for rank in the Arcade
• Share game photos with captions
• 5 new worlds
• Option to buy ad-free forever
• Option to buy or earn gems to speed progress
• New script blocks (Menu Item, Saved variables, Set Score Coins input, Win/Lose delay setting)
Changed:
• Fresh new UI look
• New app icon (experimental!)
• Faster level switching
• Faster intro
Fixed:
• Sound effects cause lag!
• Possible soft-lock on logo
• 3D objects draw over UI
• Multiple crash bugs
• Reduced clicks, clipping, and audio distortion
• Sometimes shows -1 coins
• Leaderboards don't load in some cases
• Impossible score goal bubbles
• Can't listen to Spotify while playing Fancade on iOS
• French/German keyboards don't activate on Android
• Polaroid tweens wrong in landscape
• Can't click some game-over screen buttons in landscape
• Wrong layout when some tablets are misidentified as phones
• Glitched game leaf on some phones
• Can keep moving after Win/Lose in e.g. Pushbox
• Occasional high-pitched coin SFX
• Coin reward shows final count if interrupted by an ad
• Coins sometimes show in wrong position
• Weirdness if force-setting On/Off menu item outside its range
• Creating 100 menu items leaves no room for coin shop
• Late Update doesn't run when drawing Polaroid photo
• Menu Item's "No limit" is actually limited to 101
• 45 degree game box
Fancade 1.5.4
- Release: February 14, 2021
- Quest worlds: 65
- Added leaderboards
- White UI outlines
-
Changelog
New:
• Compete with other players' high scores in online leaderboards!
• Unlock 5 new worlds
Changed:
• White UI outlines
• Some error messages have unique codes
Fixed:
• Menu music can desync on some devices
• Feature heading can get stuck "Loading..."
• Set Score can also clear stored high score
• Unwired Late Update picks first block instead
• Possible timeout in Morpheus
• Missing overlays in landscape mode cover capture
• Stuck "Menu" button
• Can't edit level name if starting with number
• Crash if creating constraint with non-visible object
• Colliders inside script blocks show up outside
• Confetti even when losing some Quest games
• Stuck 4th Arcade heading
• Can Load Quest saved on a newer Fancade version
• Crash when searching while offline
• Leaderboard's Place Total refuses to load on some levels in some games
• Some Little Bug in Little Jump, fixed by @nmskr
• Occasional "The operation retry limit has been exceeded" errors
• Offline/build-mode leaderboard shows-1
score if Lose with lowest/fastest score
• Possible crash when launch image hides?
• Various Quest game bugs
Fancade 1.4.3
- Release: December 13, 2020
- Quest worlds: 60
- 9 script blocks (Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, --) are added.
- Users are now able to crop game box cover image.
- Users are now able to sync Quest progress between devices.
- Button to clear Linked heading
- Arcade feature themes
-
Changelog
New:
• Unlock 5 new worlds!
• Sync Quest progress between devices
• Arcade feature themes
• New script blocks: Loop, Late Update, Dot Product, Cross Product, Normalize, Logarithm, Current Frame, ++, --
• Crop game box cover image
• Button to clear Linked heading
Changed:
• Moved ++ and -- last in inventory folder
Fixed:
• Crash on launch if ran out of storage space
• Games randomly stuck "Loading..."
• Can't tap New Level in phone landscape mode
• Feature headings don't match content if app runs over midnight
• Multislide undo bug
Fancade 1.3.1
- Release: October 13, 2020
- Quest worlds: 55
- Users are now able to grab the game cover image in play-mode.
- Level names are shown when the level has started.
- When holding the backspace button, it automatically repeats it.
-
Changelog
New:
• Unlock 5 new worlds!
• Show level name when starting
• Grab game cover image in play-mode
• Hold to auto-repeat backspace
Changed:
• More correct Distance script block icon
Fixed:
• Can search for "Tap to type..."
Fancade 1.2.6
- Release: August 22, 2020
- Quest worlds: 50
- Users can now search games between title and creator.
- Advanced Inspect option on Inspect blocks
-
Changelog
New:
• Play 5 new worlds!
• Search games by title and creator
• Advanced Inspect option on Inspect blocks
Fixed:
• Can't scroll to new world if unlocking many in sequence
• Level 9 in Turn The World is not solvable on some devices
• Confusing message when tapping world unlock requirements
Fancade 1.1.2
- Release: July 18, 2020
- Quest worlds: 45
- In iOS, the ability to download games is removed. (until version 1.5)
- Bubbles is removed from Quest.
-
Changelog
New:
• 5 new worlds!
Changed:
• Improvements to various Quest games
Fixed:
• Spurious empty blocks in My Blocks
• Could possibly unlock multiple worlds at once
• Broken error message when sharing deep link while offline
Fancade 1.0
- Release: April 30, 2020
- Quest worlds: 40
- First official release!
-
Changelog
New:
• First official release!
Fixed:
• Can break game description line breaks
• Wrong tap priority on You page buttons
Fancade 0.44
- Release: March 30, 2020
- Quest worlds: 35
-
Changelog
Fixed:
• Crash when trying to load an ad
• Crash on launch if IAPs become unavailable
• Crash when opening URL
• Crash when copying user ID
• Stuck disks after using back-button
• Inconsistent IAP pricing
• The same deep link keeps opening
• Wrong notch position if lowered resolution
• You-page layout issues
• Old launch screen format
Fancade 0.43
- Release: March 25, 2020
- Quest worlds: 35
- One year Premium option is added (with discount).
- Slightly harder castle worlds.
- New island themes.
- Fog hides locked worlds.
- Fancade now supports off-center notches.
-
Changelog
New:
• 5 new worlds!
• One year Premium option (with discount!)
• Slightly harder castle worlds
• New island themes
• Fog hides locked worlds
• Support off-center notches
Changed:
• Cool-down timer when updating games
• Favorite button is always visible
• No Favorite/Report button on Quest games
• Game Over disables Touch and Swipe Sensor
• Pixel art quit dialog
Fixed:
• Crash if deep link starts app
• Sometimes every object turns into a floppy disk!
• Sometimes no UI after app resume
• Undo adds spurious blocks to My Blocks
• Wrong coordinates in Premium info screen
• Random "permission denied" errors
• Game Over dialog button stuck in menu
• Can't remove tag when updating game
• Crash in inventory if multiple max-blocks games
• Crash on infinite loop with Win/Lose
• Crash if passing2^127
to Set Score with Fastest Time
• Unpublished game shows plays/likes counter
• Misaligned disks if opening box while scrolling
• Minor bugs in various Quest games
Fancade 0.42
- Release: February 12, 2020
- Quest worlds: 30
- Favorites - Like and favorite games you want to keep.
-
Changelog
New:
• Favorites! Like and favorite games you want to keep.
• News on You page
• 5 new worlds
• 7 new islands
Changed:
• Improved challenge groupings, rewards, and box art
• Renamed and moved some Inventory folders and blocks
• New Game moved last
• Tutorial moved to Kits
• Build page Popular renamed Can Edit
• Improved Fancade Premium info
• Can un-report deep-linked games
• Allow symbols in Comment block
Fixed:
• Stuck on spinner if bad connection while opening box
• Checkmark even if Lose with Score-1
• Challenge texts sometimes show wrong level name or goal
Fancade 0.41
- Release: January 15, 2020
- Quest worlds: 25
- Undo/redo button has been added.
-
Changelog
New:
• 5 new worlds!
• Undo/redo
• Featured blocks on Build page
Changed:
• Hid Quest debug buttons
• Play and Boost pages renamed to Arcade and You
• Inventory characters and gadgets moved to Build page Blocks heading
• Sets and Scripts merged as Popular on Build page
• Blocks and Script tags merged as Build tag (set for all editable games)
• Art tag renamed to Demo
• Build page games show conspicuous Edit button
• New Level button moved last
• Switched order of Edit and Play buttons (will take some getting used to)
Fixed:
• Softlock and spurious orientation changes on some tablets
• Crash on launch if another crash corrupts progress data
• Crash if adding constraint on hidden object
• Crash if Set Score with inf input and Fastest Time setting
• Pause dialog shows different level name than disk
• Disk cover color doesn't update until box reopens
• Wrong disk scroll limits after playing on tablet in landscape mode
• Softlock if tapping Back button while selecting background color
• Random Seed affects random numbers on next play too
• Freeze if using insanely large camera distance
• Script blocks remain visible after tapping Next Level
Fancade 0.40
- Release: December 12, 2019
- Quest worlds: 20
- Show challenges in Pause dialog
- Fix/Reset/Send Quest buttons
-
Changelog
New:
• 5 new worlds!
• Show challenges in Pause dialog
• Fix/Reset/Send Quest buttons (ask Martin)
Changed:
• Show "Level 1" instead of "New Level"
Fixed:
• Crash on app launch on some devices
• Quest challenges sometimes apply to the wrong game
• Popular samples don't always show the most popular
• Featured samples don't update until tapping More
• Game box can move to Continue, even when open
• Shared game sometimes uses another game's screenshot
• At least three games on each unlocked world
• Checkmark is not removed after editing level
• Inventory doesn't show Projects folders until you've clicked More
• Pause dialog can appear in menu if tapping Back button
• Show Touches option isn't saved
• Disk's challenges sometimes don't draw correctly
• Blank leaflet on Next Level after app-switching in-game
• Copy/Remove are in wrong order when leaflet is selected
• Pending notification isn't cancelled if unchecking "Notify Me"
• Opening a deep link should exit selected heading
• Game copies don't always get the right number suffix
• Can't tap to add voxel on floor in south-east block corner
• Custom ports sometimes use the wrong default names
• Selected disk hides before scrolling completely out-of-view
• Floating cover from last deleted game when creating new game
• Fade doesn't go all the way to black
• Console has wrong angle on Quest disk insert in landscape mode
• Leftover stars from last game's reward
• Stuck confetti from menu
Fancade 0.39
- Release: November 20, 2019
- Quest worlds: 15
- Game boxes show % complete and total score
- World unlock animation and confetti
- See collected stars in top-left corner
- Bottom Back button in headings
- Show Touches option (for recording tutorials)
-
Changelog
New:
• Five new worlds
• Game boxes show % complete and total score
• World unlock animation and confetti
• See collected stars in top/left corner
• Bottom Back button in headings
• Show Touches option (for recording tutorials)
Changed:
• Menu music
• Score0
counts, but negative scores removes existing score
• World % complete counts collected rewards (instead of completed challenges)
• Odd walks less and quieter
Fixed:
• Glitching polygons and disappearing blocks?
• Ads with close button outside screen in landscape mode
• Duplicate games on unlocked worlds
• Orientation switch with open box breaks menu
• Orientation switch in-game breaks menu
• Crash when viewing game with broken cover image
• Box stuck with "no object exists" error
• Touch Ends doesn't work first time after Pause/Resume
• Games sometimes change order when tapping More
• Reported game is still listed
• Star count not visible on light backgrounds
• Challenge texts missing after completing last level
• Editing Tutorial level copies the entire game to Projects
• Edited game doesn't always show up first in Projects
• Editing a level doesn't reset it's score
• Build tab covers regenerate even if not edited
• New Level in new game sometimes reuses old disk cover
• Possible to select blocks without a white outline
• Solitaire levels are in wrong order
• Orientation change makes Odd freak out
Fancade 0.38
- Release: November 6, 2019
- Quest worlds: 10
- Introducing Quest! Complete challenges, earn stars, unlock worlds.
-
Changelog
New:
• Introducing Quest! Complete challenges, earn stars, unlock worlds.
• Premium removes all ads for a month
• Edit games for free
• All new pixel art UI
• Menu headings
• Compact level selector
• Play and like counters
Fancade 0.37
- Release: August 9, 2019
- Simpler ad format
-
Changelog
New:
• Simpler ad format
Fixed:
• Wrong disk art after updating game
• Online games always say Play, never Continue
• Play button is under toolbar in phone landscape mode
• Can sometimes not tap disk on Build tab
• Box wiggle issues
Fancade 0.36
- Release: July 30, 2019
- Game box ribbon shows % complete, or score
- Wiggle box of recommended game to play
- Updating non-downloaded game retains progress
- Can choose not to update non-downloaded game
- Additional top left game box close button
-
Changelog
New:
• Game box ribbon shows % complete, or score
• Wiggle box of recommended game to play
• Updating non-downloaded game retains progress
• Can choose not to update non-downloaded game
• Additional top left game box close button
Changed:
• View ad option is always available
• More accurate icon for downloaded games tab
• Stacked scripts execute top-to-bottom
Fixed:
• Deep links only open if app is already running
• Top corner icons sometimes duplicate
• Dragging out copy from hotbar sometimes only works once
• Permission denied error on first launch after clean install
• Crash when editing game description
• Toolbar sometimes gets compressed width
Fancade 0.35
- Release: July 16, 2019
-
Changelog
Fixed:
• Crash on launch if very many downloaded files
• Crash on launch for some last-played console disks
Fancade 0.34
- Release: July 15, 2019
-
Changelog
Changed:
• Can play anything with ads
• But buying requires Fangold
• Max 50 Fangold game price
• Making games is the only way to get free Fangold
• Stacktris is the only pre-installed game
• Start on Featured tab (with Home tab rightmost)
Fixed:
• Screen To World sometimes has wrong output on slower devices
• Don't Set Score if already Game Over
• Swipe Sensor keeps triggering on next Play after Lose
Fancade 0.33
- Release: June 12, 2019
- Featured sub-categories
- Scroll to page bottom by tapping tab bar again
-
Changelog
New:
• Featured sub-categories
• Scroll to page bottom by tapping tab bar again
Changed:
• New app icon
• Improved Odd Bot
• Improved Drive Mad
• Publish cool-down doesn't apply when re-publishing un-published games
• Inventory only lists (editable) Build page games
• Modified linear spring dampening
• "One Tap" tag is now unlisted
• Improved game leaf's Play button behavior for high-scoring games
• More distinct AND, OR, and NOT icons
• Faster inventory scrolling
Fixed:
• Can't try games beyond 2nd level
• Crashes and duplicate objects in hotbar
• Stuck state after closing in-game ad early
• Updating a game doesn't immediately reflect added/removed levels
• Crash on launch if Google Play services is too old
• Linear springs sometimes get stuck at limits
• Game buy dialog can appear in build-mode
• Missing wires after "Too many blocks inside blocks!" error
• Crash when using absurdly large List Element index
• Get Velocity causes object to become physical
• Set Visible doesn't execute if Visible input isn't wired
• Some infinite data loops can hang
• Crash when loading some antiquated games
Fancade 0.32
- Release: April 26, 2019
- All new UI, with easy-to-read HD font and icons
- Buy game while playing it, no lost progress!
- Play beyond first level, even before buying
- Update games without losing checkmarks and scores
- Cooldown timer limits publishing new games to 1/day
- Play button shows game's completion state
-
Changelog
New:
• All new UI, with easy-to-read HD font and icons
• Buy game WHILE playing it, no lost progress!
• Play beyond first level, even before buying
• Update games without losing checkmarks and scores
• Cooldown timer limits publishing new games to1/day
• Play button shows game's completion state
Changed:
• Menu button shows in same place as Pause (just tap twice to quit)
• Tapping margins no longer closes game box (use Back button)
• Desaturated palette's grays
• Renamed script blocks for the color blind
• Removed first Tutorial level
Fixed:
• Crash if creating constraint between the object and itself
• Crash in certain cases of hiding object with constraints
• App locks up after using Back button while editing text
• Back-button closes inventory, instead of leaving open folder
• Scroll doesn't stop immediately when tapping
• Touch Sensor triggers when user taps Pause
• Renamed game reverts to old name after ad/task-switch
• Set Mass doesn't enable physics
• Hotbar sometimes doesn't show selected block
• Middle panel of Game Over dialog sometimes disappears
• Stack overflow shows "Too many scripts" error
• Disk cover spinner clips
• Toolbar's Remove button is inconsistently placed
Fancade 0.31
- Release: March 6, 2019
- Link to any game by tapping Share!
-
Changelog
New:
• Link to any game by tapping Share!
Fixed:
• Back button dismisses the preview-ended dialog
• Like button doesn't show, even in online tabs, if game is downloaded and app restarted
• Blocks can sometimes end up with wrong lock state
• Set Gravity sometimes has no effect
• Spurious wire connect SFX
Fancade 0.30
- Release: February 16, 2019
- Send Feedback button and clear BETA label
-
Changelog
New:
• Send Feedback button and clear BETA label
Changed:
• Updated games show up on New tab
Fixed:
• Make Rotation doesn't honor the YXZ rotation order
• Break Rotation outputs confuses X and Z in some cases
• Break Rotation aggressively rounds some angles to90
degrees
• Games end up on wrong tab if quickly switching between them
• Unpublish + Publish resets Popular rank
• Can restart preview from the Preview Ended dialog
• Ejected to home screen after app-switch while ad shows
• Ad error messages can appear at any time
• Can't dismiss some error messages in build-mode
• Reported game is removed, but reappears with a cover spinner
• Can publish a game with an empty title/description
• Blocks autowire while dragged out of hotbar
• Removing a level selects the game instead of the next level
• Too-many-blocks error, even in game with not so many
• Too-many-scripts error in play-mode, but game still works
• Sometimes some boxes' covers never load
• Cover images needlessly regenerate when downloading a game
Fancade 0.29
- Release: February 6, 2019
- New Block: Particle
-
Changelog
New:
• New Block: Particle
Changed:
• If Edit created a new game, then it's renamed "Game 2"
• Improved Odd Bots' Cheshire, Orbital, and Shuffle levels
• Tweaked popularity algorithm
• Real ads and in-app purchases
Fixed:
• Crash if copying a game with no levels
• Tag buttons show under New, should be under Popular
• Broken inventory multi-blocks (again)
• Keyboard's number negate sometimes changes randomly
• Can't drag wire behind block even if that block is tiny
• Wires going on/off circuit board attempt to route even to/from misaligned ports
• Ports draw on top of variable names
• Broken pause dialog after pressing Back while game is loading
Fancade 0.28
- Release: January 28, 2019
- New game: Odd Bots
- New blocks: Slate
-
Changelog
New:
• New game: Odd Bots
• New blocks: Slate
Changed:
• Rename copied games
• Gravity defaults to9.8
Fixed:
• Crash if pressing back during splash screen
• Some custom script blocks unwire on save
• Broken inventory multi-block after edit + rename
• Sharing turns Fancade into the app you shared with
• Wrong share button icon
• Touch Sensor triggers when tapping pause/resume
• Misaligned menu UI after leaving multi-window mode
• Ad button can show up in build-mode
Fancade 0.27
- Release: January 12, 2019
- Auto-wire adjacent ports
- Show wire routing failures
- New block: Sphere
- New score font (visible on white)
-
Changelog
New:
• Auto-wire adjacent ports
• Show wire routing failures
• New block: Sphere
• New score font (visible on white)
Changed:
• Allow multi-wiring custom ports
• Automatic undo (and more) in Ditto
• Pause dialog shows level name
• Improved notch support
Fixed:
• Crash if nesting custom script blocks too deeply
• Crash if wiring non-existent variable to Set Reference's input
• Crash if viewing Inventory of game without cover image
• Crash on app close if ads haven't been approved
• Can try any level (not just the first)
• Wrong pause dialog buttons after app resume
• Looping sounds sometimes don't stop
• Orbit tool does nothing if drag starts on a voxel
• Orbit tool centering is off
• Buttons trigger on app-resume gestures
• Tapping Fangold icon opens box behind it
• Set Score sometimes displays0:00.100
• Open block sometimes shows duplicate wires
• Pink wire snaps to custom script blocks
• Spurious disk label shows while waiting for box label
• Back button doesn't close inventory correctly
• Port's 8th input wire doesn't snap reliably
• 9th Dinorama level is impossible
• Yello gets misaligned if walking quickly
• Disk labels are hard to read on some background colors
• "Show More" button is sometimes obscured by tab bar
• "Fancade.com" watermark isn't visible on white
Fancade 0.26
- Release: December 17, 2018
- Next Level button
- Fangold gift for new users
- Camera toggle button for open block
- Building Help button link
- AZERTY and QWERTZ keyboard layouts
- Custom script template block
- Dinorama level: Two Towers
- Drive Mad level: Heavy Lifting
- Ditto level: Cornering
-
Changelog
New:
• Next Level button
• Fangold gift for new users
• Paint-mode camera tool
• Camera toggle button for open block
• Building Help button link
• AZERTY and QWERTZ keyboard layouts
• Custom script template block
• Dinorama level: Two Towers
• Drive Mad level: Heavy Lifting
• Ditto level: Cornering
Changed:
• Merged Games and Play pages
• Improved in-game pause/lose/win dialog
• Can't edit built-in script blocks
• Variable names can't start with a number
• Get Position/Size/Velocity outputs0,0,0
if no-object input (instead ofundefined
)
• Raycast outputs0,0,0
and no-object if no hit (instead ofundefined
)
• Moved Constraints inventory folder into Physics
• Improved game preview timer indicator
• Improved "Need more Fangold" dialog
• Double sign-up email field
• Animated completion checkmark
• Center disk when tapped
• Lose on crash in Drive Mad
• No confetti for losers
Fixed:
• Crash when reusing custom inventory block that has other custom blocks inside
• Crash when closing paint-mode keyboard
• Crash if menu music stops when already stopped
• Missing inventory blocks after destroying custom block
• Custom inventory blocks stick around even if only used inside another unused block
• Wrong sound loops after app-switch
• Unresponsive menu after closing ad early
• Choppy level scroll (improved)
• Payout often shows "Unknown Game" (improved)
• Sometimes can't publish update to downloaded copy of your own game
• Win confetti sometimes doesn't show
• Can both like and dislike a game
• Disk with high score shows checkmark even if not won
• Payout is never cleared if sum is zero
• Menu dialog disappears after app-switch
• Impossible to read game description for some background colors
• Play/pause buttons can be obscured by 3D objects
• Wire sometimes routes wrong from custom multi-block
Fancade 0.24
- Release: November 14, 2018
- Password reset button
- Terms of Use button
- Tap menu tab again to scroll to top
-
Changelog
New:
• Password reset button
• Terms of Use button
• Tap menu tab again to scroll to top
Changed:
• Default publishing price is2
Fangold
• Opening block closes already open block
• Can't wire block to itself
Fixed:
• Corrupted state and crash when browsing inventory
• Crash while typing game description
• Crash if hiding block with constraints
• Crash if nesting blocks too deeply
• Crash if creating too many custom blocks
• Inventory folders list as "Unknown"
• Some infinite loops freeze the app
• Broken menu animations after switching orientation in-game
• Multi-part block behaves differently if open during Play
• Looping SFX don't resume when app resumes
• Games with high-pitched SFX freeze on some devices
• Objects forced physical by script don't revert on restart
• Music doesn't stop when viewing an ad
• Choppy menu music under heavy load
• Leaflet shows white text on white background
• Shadow artifacts on some devices
• Missing menu shadows on some devices
• Screenshots sometimes render empty
• Level checkmarks don't show if tapping Play on Games page
• Pause dialog in menu after app resume
• Wire plug stops dragging in shallow camera angles
• Spurious wire junctions
• Console sometimes has three boot disks
Fancade 0.22
- Release: September 13, 2018
- Currently the first beta version to have a known release date and a changelog.
-
Changelog
Changed:
• Don't auto-center camera inside open block
• Get Velocity's Spin outputs degrees
• Add Constraint only triggers if control wired
• Disabled IAPs (for now)
Fixed:
• Laggy scrolling when browsing games
• Crash if passing deleted object to script block
• Covers stop loading after127
• Unwired Get Position outputs wrong coordinate if inside some multi-blocks
• Extremely long words don't line break
Fancade 0.1
WIP: This section of the article is not finished
Fancade 0.1 was released in July 2017, back then, you were still unable to make your own blocks, and the game used a fixed set of pre-made building blocks.
Pre-Beta
WIP: This section of the article is not finished
Pre-Beta is an older version of Fancade Beta. It has more bugs and less features. (The older, the buggier, so pre beta update 1 is the buggiest Fancade version, bugs are fixed in updates.) You were unable to make your own blocks, and the game used a fixed set of pre-made building blocks.