How do I make an object go in the direction its facing?
Rotate 0,0,0.1
vector by the object rotation then add it to its current position. You may provide a greater number than 0.1
to make the object go faster.
Rotate 0,0,0.1
vector by the object rotation then add it to its current position. You may provide a greater number than 0.1
to make the object go faster.