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Updated How to get your game featured.md (markdown)

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@@ -6,7 +6,7 @@ First, there are some things to avoid, which shouldn't be too hard:
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- No game collections (E.g. don't make the first level Floppy Fish and the second level Tumble. Focus on one game and let *Fancade* be the *collection* of games.)
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- No orientation lock (E.g. don't force the player to use landscape mode. If they want to play in portrait mode, despite the game working best in landscape, then let them.)
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- No box art level (E.g. don't make the first level just a pretty picture, learn to use the [[Box Art Sensor]] instead.)
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- No impossible difficulty (E.g. if your game has "hard", "impossible", or "kaizo" in the title, then it's probably too hard for most users, and unlikely to be featured.)
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- No impossible difficulty (E.g. if your game has "hard", "impossible", "kaizo", or "troll" in the title, then it's probably too hard for most users, and unlikely to be featured.)
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Then, the interesting things you *should* do, which are probably harder, but oh so worthwhile:
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