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The Menu Item block is a script block which was added on Fancade 1.6. When it is executed at least once it activates the shop system adding a shop to the game which is *only accessible when you win or lose the game.* The main use of this script is to add items to a shop which should only be done **once** per item. To learn how to use it, see [here](https://www.fancade.com/wiki/Script/How%20to%20use%20the%20shop%20system%3F.md).
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The Menu Item block is a script block which was added on Fancade 1.6. When it is executed at least once it activates the shop system adding a shop to the game which is *only accessible when you win or lose the game.* The main use of this script is to add items to a shop which should only be done **once** per item. To learn how to use it, see [[here|How to use the shop system?]].
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[[/uploads/Menu_Item.png | width=336px]]
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Do the same for the `Coins` variable.
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Add a way to make the player claim the coins they got in game and to submit their score. If you are using an object to do this then check if the object has no other object around it or is unglued; if not, do so. If you don't know how to do it then check [[this article.|https://www.fancade.com/wiki/build/how-glue-makes-blocks-stick-together-and-form-larger-objects]] You may also need the [[Tap to pick closest object|https://www.fancade.com/wiki/script/tap-to-pick-closest-object]] article.
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Add a way to make the player claim the coins they got in game and to submit their score. If you are using an object to do this then check if the object has no other object around it or is unglued; if not, do so. If you don't know how to do it then check [[this article.|Build/How glue makes blocks stick together and form larger objects]] You may also need the [[Tap to pick closest object|Script/Tap to pick closest object]] article.
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