Updated Menu Item.md (markdown)
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1 | The menu item is a script block which is added in Fancade 1.6. When executed at least once it activates the shop system adding a shop to the game which is only accessible (probably just for now) when you lose or win the game. The main use of this script is to add items to the shop that **should** be only done once per item. To learn how to use it, see [here](https://www.fancade.com/wiki/How%20to%20use%20the%20shop%20system.md). |
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1 | The menu item is a script block which is added in Fancade 1.6 beta. When executed at least once it activates the shop system adding a shop to the game which is only accessible when you lose or win the game. The main use of this script is to add items to the shop that **should** be only done once per item. To learn how to use it, see [here](https://www.fancade.com/wiki/How%20to%20use%20the%20shop%20system.md). |
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3 | 3 | [[/uploads/Screenshot_20210605-101540.png]] |
4 | 4 | |
5 | 5 | ## Notes |
6 | Though this new script made a great new mechanics for Fancade it has some limitations: |
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6 | Though this new script made a great new mechanic for Fancade it has some limitations: |
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7 | 7 | * The base price are currently only fixed to 10, 100, 1k & 10k. |
8 | 8 | * Each menu item script **must** only be executed once per game, if it's left continuosly executing the shop will be filled with repeating set of items until it has too many items in it that will cause the `Too many menu items!` error. |
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