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@@ -158,41 +158,52 @@ Control
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## _____________________________
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***Scale & Rotate***
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```
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• Vec[ ] * Num
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• Math.Rotate[ Vec[ ] * Rot[ ] ]
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```
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## _____________________________
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***Break and Create Vec/Rot***
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```
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• Math.Break[ Vec[ ] ]
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or
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```
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**or**
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```
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• vec[ x ] , vec[ y ] , vec[ z ]
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• Math.Create[ NumX , NumY , NumZ ]
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```
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## _____________________________
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***Dot & Cross Product***
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```
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• Vec[ ] ° Vec[ ] // Dot Product
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• Vec[ ] • Vec[ ] // Cross Product
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## _____________________________
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***Min & Max***
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```
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• Math.Min[ a , b ]
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• Math.Max[ a , b ]
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```
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## _____________________________
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***Round , Floor & Ceil***
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```
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• Math.Round[ Num ]
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• Math.Floor[ Num ]
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• Math.Ceil[ Num ]
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```
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## _____________________________
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***Sin & Cos***
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```
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• Math.Sine[ Num ]
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• Math.Cos[ Num ]
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```
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## _____________________________
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***Distance**"
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***Distance***
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```
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• Math.Distance[ VecA[ ] , VecN[ ] ]
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```
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## _____________________________
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***LERP***
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```
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• Math.LERP[ From , To , Amount ]
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```
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