Refined the page, added detailed explanation
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Inverses a [[rotation]] value similarly on how [[negate]] works. |
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Outputs the inverse of the input [[rotation]]. |
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2 | 2 | |
3 | 3 | [[/uploads/Inverse.png]] |
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5 | Input: |
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6 | - Rot : Rotation value |
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5 | ## Details |
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6 | The inverse of a rotation is the rotation that, when [[combined|Combine]] with the origninal rotation, equals the identity rotation (0, 0, 0). |
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8 | Output: |
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9 | - Rot Inverse : the inversed rotation |
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8 | In math, the inverse of a value with respect to some operation is the value that "undoes" the operation. |
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10 | For example, the additive inverse of `5` is `-5`, since `5 + -5 = 0`. If you add 5, then subtract 5, you get back the original value. |
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11 | 11 | |
12 | ## Notes |
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12 | The multiplicative inverse of `5` is `1/5`, since `5 * 1/5 = 1`. If you multiply by 5, then divide by 5, you get back the original value. |
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14 | Due to some ***mathematical*** issues the rotation value seems to be innacurate , but don't worry it's just normal and it doesn't affect any things about the rotation! |
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16 | ## Example |
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17 | [[uploads/IMG_20210106_144937.png]] |
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19 | _Inverts the rotation of 3,9,5._ |
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14 | The same applies to rotations. The inverse of a rotation can be used to "undo" that rotation. If you combine with a rotation, then combine that with the rotation's inverse, you get back the original rotation. Normally, the inverse of a rotation on it's own is not useful, and is usually combined with another rotation. |
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