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... | ... | @@ -12,7 +12,7 @@ Items can be either one type of upgrades or boosters just by playing with the bu |
12 | 12 | |
13 | 13 | You also cannot use menu item to add buttons on the top of the screen or the pause menu. Remember the [[top of this page|#top]]? |
14 | 14 | ## Example |
15 | You can make a clicker game with Menu Item. So, add a [[touch sensor]], a [[get variable]], a [[increase number]] and this script (Menu Item). Make it detect tap begins. Make it increase variables named `Coins` and `!Score`. (! means saved variable, tap `Local` then `Global` to get `Saved`.) |
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15 | You can make a clicker game with Menu Item. So, add a [[touch sensor]], a [[get variable]], an [[increase number]] and this script (Menu Item). Make it detect tap begins. Make it increase variables named `Coins` and `!Score`. (! means saved variable, tap `Local` then `Global` to get `Saved`.) |
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16 | 16 | |
17 | 17 | Now get a [[set score]], plug in `!Score` into the Score wire, and plug `Coins` into the Coins wire. |
18 | 18 |