Updated Collision.md (markdown)
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Collided: Triggers when the input object collides with another object, including the floor. |
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**Collided:** Triggers when the input object collides with another object, including the floor. |
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2nd Object: Outputs the object that the input object collided with. It'll output "None" if collided with the floor. |
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**2nd Object:** Outputs the object that the input object collided with. It'll output "None" if collided with the floor. |
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Impulse: Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object. |
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**Impulse:** Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object. |
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Normal: Outputs the direction of the impact from the object that the input object collided with. |
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**Normal:** Outputs the direction of the impact from the object that the input object collided with. |
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