Little Improvements
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924789581030a5b346f7ad3d98163bb7306fcb68
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1 | You've made a game? Awesome! You want it to be listed in Spotlight so that many more people can play and enjoy it? Cool! The games are hand-picked, but there are many things you can do to increase your chances of being selected. |
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1 | You've made a game? Awesome! You want it to be listed in New Tab? so that many more people can play and enjoy it? Cool! The games are hand-picked, but there are many things you can do to increase your chances of being selected. |
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2 | 2 | |
3 | 3 | First, there are some things to avoid, which shouldn't be too hard: |
4 | 4 | |
... | ... | @@ -8,6 +8,8 @@ First, there are some things to avoid, which shouldn't be too hard: |
8 | 8 | - No box art level (E.g. don't make the first level just a pretty picture, learn to use the [[Box Art Sensor]] instead.) |
9 | 9 | - No impossible difficulty (E.g. if your game has "hard", "impossible", "kaizo", or "troll" in the title, then it's probably too hard for most users, and unlikely to be featured.) |
10 | 10 | - No blood and/or gore (E.g. Fancade games contain safe art that is very perfect! But blood and gore textures are dangerous, so draw safe art only.) |
11 | - No Crazy Troll or funny thing (E.g. Don't make your game is only troll, or funny things like Dancing Odd bot, with some Memes thing in the background, or a looped Copy Object in the background |
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12 | it's make your game doesn't featured.) |
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11 | 13 | |
12 | 14 | Then, the interesting things you *should* do, which are probably harder, but oh so worthwhile: |
13 | 15 |