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Updated Set Bounciness.md (markdown)

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Changes how much momentum a physics object looses when bouncing. Use 0 for a complete stop and 1 for a perfect bounce.
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<<Warn("WIP: Note that going higher than 1 would increase the velocity of the physics object each bounce.")>>
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Note that a bounciness higher than 1 will increase the velocity of the physics object each bounce.
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You must also set bouncinness to the object you want it to bounce from.
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