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1 | 1 | # **Line to End** |
2 | 2 | |
3 | "Line to End is a Fancade puzzle game. You must swipe to move, and you leave a path by where you pass. You objective is to fulfill some conditions from blocks in each level and reach the end |
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3 | "Line to End is a Fancade puzzle game. You must swipe to move, and you leave a path by where you pass. You objective is to fulfill some conditions from blocks in each level and reach the end. |
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4 | ||
4 | 5 | ## Walkthrough |
5 | 6 | |
6 | 7 | **Basics** |
7 | 8 | Each level has blocks with conditions that need to be fulfilled. You must fulfill each one of them and reach the end. |
8 | 9 | |
9 | 10 | **Points** |
10 | || The white points needs to be collected by the player before reaching the end|| |
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11 | The white points needs to be collected by the player before reaching the end. |
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11 | 12 | |
12 | 13 | **Roman** |
13 | ||The Roman Blocks count how many blocks are non-diagonally adjacent to them and their quantity needs to be equal to their number.|| |
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14 | The Roman Blocks count how many blocks are non-diagonally adjacent to them and their quantity needs to be equal to their number. |
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14 | 15 | |
15 | 16 | **Dice** |
16 | || The Dice Blocks work the same way as the roman numbers, but diagonally.|| |
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17 | The Dice Blocks work the same way as the roman numbers, but diagonally. |
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17 | 18 | |
18 | 19 | **Blocks** |
19 | || In the Blocks section, you learn that normal wall blocks counts towards the quantity for the Dice and Roman blocks|| |
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20 | In the Blocks section, you learn that normal wall blocks counts towards the quantity for the Dice and Roman blocks. |
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20 | 21 | |
21 | 22 | **Key** |
22 | || The key and doors are quite intuitive, but, it's important to know that doors work just like normal walls, and count to Roman and Dice numbers|| |
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23 | The key and doors are quite intuitive, but, it's important to know that doors work just like normal walls, and count to Roman and Dice numbers. |
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23 | 24 | |
24 | 25 | **Color** |
25 | || Different colors need to be separated by the player's line|| |
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26 | ||
26 | Different colors need to be separated by the player's line. |
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27 | ||
27 | 28 | **Numbers** |
28 | || The Numbers Blocks need to be separated in a segment with the exact same quantity of "singular" blocks as their number. The block itself also counts as a singular block|| |
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29 | The Numbers Blocks need to be separated in a segment with the exact same quantity of "singular" blocks as their number. The block itself also counts as a singular block. |
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29 | 30 | |
30 | 31 | **Extra** |
31 | || Doors also count as singular blocks and are counted by Number Blocks|| |
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32 | ||
32 | Doors also count as singular blocks and are counted by Number Blocks. |
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33 | ||
33 | 34 | **Two** |
34 | || The Black Player is just like the White Player, but it moves the opposite direction the White Players moves.|| About Gray points and Black points: ||Black points can only be collect by the Black Player and the Gray Points can be collected by any Player or by any block above it, like doors.|| |
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35 | The Black Player is just like the White Player, but it moves the opposite direction the White Players moves. |
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36 | About Gray points and Black points: Black points can only be collect by the Black Player and the Gray Points can be collected by any Player or by any block above it, like doors. |
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35 | 37 | |
36 | 38 | **Special Levels** |
37 | _Strange_: ||In this level, there's an invisible Black Player and an Invisible end.|| |
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38 | ||
39 | _Music_: || You need to listen to the music that plays sometimes and "reproduce it" with your line. High-pitched notes equals Up, Mid-pitched notes equals Middle, and Low-pitched notes equals Down.|| The solution is: || Up, Down, Down, Up, Middle||. |
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40 | ||
41 | ||
39 | _Strange_: In this level, there's an invisible Black Player and an Invisible end. |
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42 | 40 | |
43 | (Sorry for bad English) |
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0 | _Music_: You need to listen to the music that plays sometimes and "reproduce it" with your line. High-pitched notes equals Up, Mid-pitched notes equals Middle, and Low-pitched notes equals Down. |
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1 | The solution is: Up, Down, Down, Up, Middle. |
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