Updated Cookie Blast.md (markdown)
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8 | 8 | You begin with a cannon that shoots bullets up into the sky. These bullets will always be shot up vertically, and will not fall due to gravity. This cannon has to shoot cookies in order to increase score and gain coins. There are 3 types of cookie; the small cookie, the large cookie (which will split into 2 small cookies which go in opposite directions when shot), and a pink, iced donut which always yields powerup drops. Some of the small cookies (including ones spawned from the large cookie) also drop powerups. Acquire more powerups to keep up with the increasing HP of the cookies. The game is terminated when the cannon is hit by a cookie, subsequently crushing it. |
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10 | 10 | ## Powerups & Shop System |
11 | **Bullets** - The bullet powerup is the blue powerup which increases the amounts of bullet fired. It does not change the frequency of the bullets, but rather the amount fired simultaneously. You start out with single bullets, then the first upgrade shoots a double bullet 1 out of 10 times, the next will send a double 1 out of every 9, and so on until you have every shot as a double bullet. After this, the process repeats, but with triple bullets. The bullet powerup is made redundant after every shot is a triple bullet, as this is the maximal upgrade. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins. A maximum upgrade in the shop starts your game with every shot being double bulleted. |
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11 | **Bullets** - The bullet powerup is the blue powerup which increases the amounts of bullets fired. It does not change the frequency of the bullets, but rather the amount fired simultaneously. You start out with single bullets, then the first upgrade shoots a double bullet 1 out of 10 times, the next will send a double 1 out of every 9, and so on until you have every shot as a double bullet. After this, the process repeats, but with triple bullets. The bullet powerup is made redundant after every shot is a triple bullet, as this is the maximal upgrade. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins. A maximum upgrade in the shop starts your game with every shot being double bulleted. |
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13 | 13 | **Laser** - The laser powerup is the ruby red powerup which changes the bullets into a single, laser stream. The difference between the laser and the bullet is that the laser can fire at multiple cookies if they happen to align, whereas the bullet can only shoot at one cookie at a time. Upgrading the laser in the shop increases the duration of the laser. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins. |
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