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Instantaneously sets a physical object's speed (units/second) and angular speed (degrees/second). This should be used sparingly. No real object can instantaneously change its velocity, and simulated objects may behave weirdly when forced to do so.
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[[/uploads/Set Velocity.png|width=336px,alt=Set Velocity]]
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[[/uploads/Set Velocity.png|width=336px,alt=Set Velocity]]
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Instantaneously sets a physical object's directional velocity (units/second) and angular velocity (degrees/second).
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Inputs:
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- Object: The object to be modified.
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- Velocity: the velocity to be set with.
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- Spin: the angular velocity to be set with.
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## Notes
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This should be used sparingly. No real object can instantaneously change its velocity, and simulated objects may behave weirdly when forced to do so.
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## Example
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Add a "speed limit" to a physical object:
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[[/uploads/com.martinmagni.fancade_Screenshot_2021.04.11_20.33.36.png]]
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## Related
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- [[Get Velocity]]
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- [[Add Force]]
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