Updated How to make the player win when it reaches a certain height?.md (markdown)
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1 | 1 | The red circle represents the player. |
2 | 2 | The green circle represents the height needed to win. |
3 | 3 | |
4 | For top-down 2D games, use the Z output on the [[Break Vector]] instead of the Y output. Z is height in top down 2D, Y is height in 3D games or side view 2D. |
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4 | 6 | [[/uploads/image02.png]] |
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