Updated Add Constraint.md (markdown)
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5 | 5 | More details in this page >> [[Constraints]] |
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7 | 7 | ## Notes |
8 | Have you ever heard of hydraulics and motors? If not then let me explain it to you and the connection of it in this script ;
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8 | Have you ever heard of hydraulics and motors? If not then let me explain it to you and the connection of it in this script:
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10 | Hydraulic and Motors , are both type of motors that produces different movements using either similar or different elements: |
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11 | - Hydraulic – from the word hydro , it usually uses fluids (either water or air) to produce [[Linear Motor]] movements can also be achieved with the use of gears and Rotary Motor in real life. |
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12 | - Motor – the most common motor we know , it produces rotary movements , in fancade we can produce something like it with the help of constraints and [[Angular Motor]] |
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10 | Hydraulic and Motors are both type of motors that produces different movements using either similar or different elements: |
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11 | - Hydraulic – from the word hydro, usually uses fluids (either water or air) to produce [[Linear Motor]] movements that can also be achieved with the use of gears and Rotary Motor in real life. |
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12 | - Motor – the most common motor we know. It produces rotary movements. In Fancade we can produce something like it with the help of constraints and [[Angular Motor]] |
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14 | So to be exact constraints are basically a physics in relation to motors , pivotals , gears and springs!!! |
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0 | So, to be exact: constraints are basically the relations of motors, pivotals , gears and springs! |
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