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Updated Add Constraint.md (markdown)

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@@ -5,10 +5,10 @@ Creates a new constraint between two physics objects. You probably only want to
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More details in this page >> [[Constraints]]
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## Notes
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Have you ever heard of hydraulics and motors? If not then let me explain it to you and the connection of it in this script ;
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Have you ever heard of hydraulics and motors? If not then let me explain it to you and the connection of it in this script:
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Hydraulic and Motors , are both type of motors that produces different movements using either similar or different elements:
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- Hydraulic – from the word hydro , it usually uses fluids (either water or air) to produce [[Linear Motor]] movements can also be achieved with the use of gears and Rotary Motor in real life.
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- Motor – the most common motor we know , it produces rotary movements , in fancade we can produce something like it with the help of constraints and [[Angular Motor]]
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Hydraulic and Motors are both type of motors that produces different movements using either similar or different elements:
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- Hydraulic – from the word hydro, usually uses fluids (either water or air) to produce [[Linear Motor]] movements that can also be achieved with the use of gears and Rotary Motor in real life.
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- Motor – the most common motor we know. It produces rotary movements. In Fancade we can produce something like it with the help of constraints and [[Angular Motor]]
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So to be exact constraints are basically a physics in relation to motors , pivotals , gears and springs!!!
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So, to be exact: constraints are basically the relations of motors, pivotals , gears and springs!
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