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Updated LERP.md (markdown)

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@@ -9,4 +9,5 @@ Here's a script to get you started.
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[[/uploads/Screenshot_20201205-2212052.png|alt=LERP usage example]]
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Explaination of the above script: Rot A is the rotation of the block. Use get position if you made the block to have other rotations too (You have to get the rotation in a single frame, or else it will become a loop of the LERP script trying to set it back to Rot B.). Rot B is the rotation you want the block to go to. Set B to the rotation you want. "Speed" is the speed of changing the rotation A to rotation B.
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Now it will be easier to understand LERP, with which you can do smooth rotations.
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Now it will be easier to understand LERP, with which you can do smooth rotations.
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What LERP actually does, is giving a rotation between the first rotation input and the second one. The number input is how far between those roation the output should be. 0 will output the first rotation, 1 will output the second rotation, 0.5 will output a rotation exactly in the middle of the two inputs, etc.
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