Updated Collision.md (markdown)
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**Collided:** Triggers when the input object collides with another object, including the floor. |
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Collision checks the collision properties of the input object. |
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3 | **2nd Object:** Outputs the object that the input object collided with. It'll output "None" if collided with the floor. |
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**Impulse:** Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object. |
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**Normal:** Outputs the direction of the impact from the object that the input object collided with. |
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4 | Output: |
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5 | - Collided: Triggers when the input object collides with another object, including the floor. |
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- 2nd Object: The object that the input object collided with. It outputs "None" if collided with the floor. |
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- Impulse: The impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object. |
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- Normal: The direction of the impact from the 2nd object to the 1st object. |
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9 | 10 | [[/uploads/Collision.png]] |
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