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Updated Collision.md (markdown)

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**Collided:** Triggers when the input object collides with another object, including the floor.
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Collision checks the collision properties of the input object.
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**2nd Object:** Outputs the object that the input object collided with. It'll output "None" if collided with the floor.
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**Impulse:** Outputs the impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object.
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**Normal:** Outputs the direction of the impact from the object that the input object collided with.
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Output:
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- Collided: Triggers when the input object collides with another object, including the floor.
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- 2nd Object: The object that the input object collided with. It outputs "None" if collided with the floor.
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- Impulse: The impact force of the collision (how hard did they collide). Specifically, impulse is a change of momentum of an object.
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- Normal: The direction of the impact from the 2nd object to the 1st object.
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[[/uploads/Collision.png]]
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