j
j is a game created by R3DZ3R. The letter 'j' is represented as a paddle and a ball in this tenth game of the series.
Gameplay
In this radial game, a player controls the paddle that bounces the ball, that must break bricks spawning over time. The paddle rotates respective to the angle of the joystick. The ball's direction is sensitive to where it hit the paddle.
A point is scored whenever a brick is destroyed. The game ends whenever the paddle fails to bounce the ball and falls to the center.
Historically, the game had 3 controls, before resolving to the final Joystick version:
- Joystick: paddle rotates based on the angle of joystick
- Knob: no joystick nor buttons, rotate the paddle by moving your finger around the center
- Buttons: paddle rotates by tapping on left/right buttons